package com.yanqu.road.entity.specialserver;

/**
 * 燃烧物配置
 */
public class IceServerBurnConfig {

    private int burnId;

    private long silver;

    private long needExp;

    public int getBurnId() {
        return burnId;
    }

    public void setBurnId(int burnId) {
        this.burnId = burnId;
    }

    public long getSilver() {
        return silver;
    }

    public void setSilver(long silver) {
        this.silver = silver;
    }

    public long getNeedExp() {
        return needExp;
    }

    public void setNeedExp(long needExp) {
        this.needExp = needExp;
    }
}
